#if !defined(AFX_EYESETTINGDLG_H__9E2AC895_B603_4B5F_8796_62D7AC4A69FA__INCLUDED_)
#define AFX_EYESETTINGDLG_H__9E2AC895_B603_4B5F_8796_62D7AC4A69FA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EyeSettingDlg.h : header file
//
#include "PersimDoc.h"
#include "PersimView.h"
#include "Mainfrm.h"
/////////////////////////////////////////////////////////////////////////////
// CEyeSettingDlg dialog

class CEyeSettingDlg : public CDialog
{
// Construction
public:
	CEyeSettingDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CEyeSettingDlg)
	enum { IDD = IDD_DLG_EYESETTING };
	float	m_CenX;
	float	m_CenY;
	float	m_CenZ;
	float	m_fFar;
	float	m_EyeX;
	float	m_EyeY;
	float	m_EyeZ;
	float	m_fLODmax;
	float	m_fLODmin;
	float	m_fScale;
	//}}AFX_DATA
	CMainFrame* pFrm ;	
	CTestView* m_pMainView ;   
	CTestDoc* pDoc;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CEyeSettingDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CEyeSettingDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_EYESETTINGDLG_H__9E2AC895_B603_4B5F_8796_62D7AC4A69FA__INCLUDED_)
